The first thing I did was create a character, it took me some extra time because it was an actual character instead of just a shape. Here using folders and naming each layer was useful again and then I created a symbol out of it.
The tutorials were quite helpful especially the one showing you how to use motion presets, which I used exactly, and the creating a motion within an instance was great because it showed you how to have a ball bounce while moving from left to right on the stage.
I used fly-in-top and fly-out-top for my motion presets tweaking positioning afterwards.
For the mushrooms I created them then saved as a symbol. I used motion tweens and a classic tween. You probably won’t be able to tell which one is a classic tween since they both essentially do the same thing but in 2 different ways. I did some minor tweaking in the motion editor and made some slow eases and some variants to the x and y transformation to experiment with the motion editor.
Lastly. I did the shape tweens. I started with a circle, made a key frame at the end and then at the beginning of the shape I transformed using the direct selection tool and changed color to have it eventually “morph” back into the original circle.
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cute.
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