Monday, March 15, 2010

Final Project - Jeremiah Williams

Okay, what a fun weekend.  I had this elaborate flash that I was creating and then my computer flipped out, and I had yet to save it.  I was foolish.  So I began again.  This one isn't as elaborate as the one I had before, but it follows all of the guidelines.  I actually have all new symbols, head, arms, legs for the singer, btn start and btn start for the buttons, speakers and amps, and fireworks and smoke, and pellets.  My classic animation is random pacman chasing pellets.  One firework is a motion preset (star), and the polystar is a shape animation.  I also have motion presets for the smoking amps.  I used the text link to link to facebook, and my action scripting was borrowed from project 5.  The buttons make a sound when clicked and change colors for the state.  My favorite part is the dude banging his head.  I had a guitar rift I was going to add, but my computer wasn't playing it, so I added some sound on the buttons.  So you have to imagine the headbanger is listening to some hard rock or something.  I added my easing and to the 10 star, and I messed with the tint, and the transformation.  That was the last thing I did, and with all the trouble I had, it doesn't look good, the whole project suffered from my frustration.  But it meets the requirements, save the movie clip sound that I added to the buttons and gave up on.  The problem with the sound clip I think was that audicity (free sound editor) was being a pain.  I don't know.  But here are my links:

Story board
Screenshot
Click here for the final

Sunday, March 14, 2010

Final Project - Maurice Frank

Click image to view movie.

This is a scene of a rabbit hopping through town and over three objects. I borrowed the rabbit from an earlier project. It was originally made from different shapes and objects grouped together. I converted it to a symbol and nested a movie clip, giving the rabbit its hop and exaggerated accordion movements with a motion tween. I used the motion editor to adjust some of the squeezing and stretching (Y scale) and added slow easing as well. I also used the motion editor to lengthen the time at the top of the hop. I also added an audio clip of a "boing" on each hop. When the movie starts, the rabbit hops from off stage to the middle of the scene before the background scroll begins courtesy of a classic tween.

Buildings go by in the background as the rabbit hops. The building background is from another project. I copied and pasted it into this scene, converted it to a symbol, and applied a classic tween to scroll it similar to the heart pulse. I duplicated the new symbol twice, altering the buildings a little each time. I then copied and pasted the scrolling background frames twice, and swapped the background instances with the altered building symbols.

Next I made the three objects for the rabbit to jump over. The first is a rotating three point star, the third new symbol. Its horizontal motion is controlled by a classic tween while the rotation is a nested movie clip with a motion tween. I again copied and pasted the frames, this time once, immediately following the original frames and then made another symbol which I swapped with the star. This new symbol is a face with a changing expression. The head is a stroke and the eyes, nose, and mouth are fills. A classic tween also controls the right-to-left movement. This time, however, the nested movie clip is multi-leveled with a motion tween controlling the shifting eyes, another motion tween for the "rolling" head, and three shape tweens for the eyes and mouth. The third object is a worm created with a drawing object with black fill so only the outline is visible. The worm is my IK shape with various poses animating it.

I made two new button (symbols) to start and stop the animation. Actually, I made one new button and duplicated it after converting it into a symbol. It is multi-layered with fill, shape, and text layers. Some aspect of each changes in every state. At the end, the rabbit hops off stage and a text link pops up. It links to a youtube video of some extremely funky violin playing. Seriously.

Everything went pretty well. No major problems. Copying and pasting frames (and anything else) is a great help as is being able to swap symbols. I did have some frustration with swapping symbols. I gave up for the night and the next time I opened Flash everything worked. I never think of restarting Flash when something that should work isn't. It's hard to tell if it's me or the software (usually me).

Final Project - Sean Walden

So my initial plan was to do something much more complicated, but the lipsync and full body rig proved to be difficult enough, and my computer was having a hard time handling it towards the end. Crashed multiple times when I tried to animate the rest of the body so I just decided to call it good.

All of my tweens were classic tweens, with the exception of the eyebrows, which were done with shape tweens. The entire body was rigged with IK's, but as I previously stated, was unable to animate most of it because my computer just couldn't handle it. I think the biggest reason it was so memory intensive, was because the entire body was rigged with shape IK's. It probably would have gone a bit smoother if I had done Symbol IK's but it would have had a very different look.

For the mouth and the eyes I created a default pose and then converted the object to a "graphic" symbol. Then within the symbol I created different poses, on different keyframes of the timeline. I was then able to just add a keyframe on the timeline, and change which frame of the symbol was showing. The only setback with this style of animation, is that it's basically frame by frame animation, but it worked out fine in this particular project.

Here's a link to my Project.

Watch Video!

Final - Kara

Hercules Tries to Fly
After I sketched a storyboard for my new idea, "Hercules Tries to Fly" I created 4 new symbols which are these 4 words. I created movie clip symbols and had them each animate in on different layers. I added Slow easing so the words did not come in so fast. The "Fly" tween made the word "FLY" get bigger. My fifth tween was a motion tween as well. I used it to fade in the background. Happy with my intro, I created the elephant. I created him in a fasion similar to that of my dino. I created the body, converted it to a movie clip. Next, I created the front leg, and the back and coverted them to movie clips. Also, I think I originally made the head and tail into symbols too, but it was too hard to get them all to stick on the body. So I creayed a symbol called "Body_all" with the head and ears added in. The tail never made the cut for the final production, but it is in my library. hmm... I added an audio clip to the symbol "FLY."

Lastly, and most difficultly, I added the buttons. I had a challenge with this because I had folders for my elephant and my intro. I had to take all of the elements out of folders. But the buttons still would not work. I had to bring the buttons and the link up to the top of the timeline under the actions layer.

Link to my movie

project 5 - kara

http://sws.pcc.edu/student/CAS175_pdeangel_16807/karaaldana66/Project5/newdino_3_14.swf

This was challenging. Hopefully Patti, you will accept this late version. I downloaded the trial version of Flash and it is all about crashing. I added layers to the buttons. I added a sound layer and a text layer to make the buttons interesting. The link button code from the book would not work and I couldn't figure out why.

The play and stop buttons do not work on this blog version. Try my swf version (link above) for interactivity.

Saturday, March 13, 2010

judith Espino-Final

Final Link
The five tweens are: the fish, the duck, the sun, leaf1 and leaf2. This were all made using new symbols created with the pen and shape tools. My IK element is the kite that swings in and out of the screen. The sun is a movie clip that pulsates and also has sound. I still need more practice with creating IK elements.