Sunday, February 28, 2010

Project 4 - Jeremiah Williams

This was actually a pretty fun project.  I did struggle a little with some of the Kinetics at first, and then just worked my way through them, the videos helped a lot on this one, I watched one of them 3 or 4 times.
So here is my teaser image.
The robot:  I started with a cassette image I had found online at graphicshunt.com.  I edited it a little.  I was originally going to use it as the head, but this turned out a lot better I think.  Here is the original cassette image:
The little string on the top that is gray, that was my shape movement.  The robot is the symbol.  I used for the background music, a song from KRS One and Buckshot called robot.   For the audio settings, I set it to be mp3, though I transferred a wav file.  I gave it a 32bps and set teh quality to fastest.  I thought it came out decent enough. At the end, I also tried to make the robot in fact, do the robot.
I used a brick pattern bmp for the background, and when I did the trace, I set the color threshold to 50 and the pixel area to 10.  This gave it a cool look. Here is the original:


All in all, I really enjoyed this project, It was fun.

Click here to play the video

project4 * kara


movie


I had a hard time figuring out what types of objects I was supposed to use for this. We went through it really fast in class, and I only halfway understood it. I tried looking up tutorials online, to get more of a simplified look at it. They all told me to make movie clips. I would try this but coundn't get any more then one bone to move. I finally got out my book called "How to Cheat in Flash" by Chris Georgenes. He explains things in a really simplified way. I modeled my dino after his in the book. I will start my description where my project started getting somewhere.



1. I made my dino body with the circle shape, and pen tool. I then converted it into a movie clip symbol.

2. I created one leg with the square tool and the pen tool. ooh, I also used the paintbrush on the "paint fill" option to color in the toes and scales. I converted it into a movie clip.

3. Then I cleared the stage and brought on my body and two instances of the leg approximately where I wanted them to be I carefully, hopefully drew the first bone from the body to the right leg. IT WORKED! So I drew another. Starting at the Mother bone down to the right leg. It worked too. I went ahead and drew a circle symbol and place one byond each leg. In doing this, I could have better control. I extended the armature layer and placed my poses.

4. I searched and found the jungle background. I imported it and traced it.

5. Finally I added a dino sound I found online. here . You have to register with the site, but the sound came out really cute. It is just what I wanted.

The tutorials did not help me as much this time.

Project 4 - Sean Walden

~ I started this project with the main object in the scene. The octopus. I initially made a single tentacle and broke it into 8 chunks. I then used the bone tool to setup the tentacle the way I wanted it. Once I had my tentacle rigged, I copied 7 more on to the stage and positioned them the way they were supposed to be. I then made a head for the object and used the bone tool to connect the head to the tentacles. Once I had it all rigged I animated the octopus. At this point my computer was working extremely slow because of all the details on the tentacles.

~ Once I was done animating my octopus, I imported my bitmap image and roughly traced out the main shapes with the pen tool. I then used the paintbrush tool to add in some minor details. Once the background was done I made a single piece of seaweed with the pen tool.

~ With the seaweed shape created, I used to bone tool to rig it in much the same way as with the tentacles. I then created a very simple animation for the single piece of seaweed. Once animated, I duplicated the object, and by offsetting the keyframes of the duplicate shape by 10, I had a very believable seaweed clump.

~ I created three seperate layers for the sound in my animation. One was for an ambient ocean sound that played continuosly through the animation, and the other two were keyframed sound effects. One a splash sound, and the other a bubble sound. I imported the audio files from flash's sound library. Next time I will have to remember to keep my object simpler so the animation process isn't so hard on my computer.

Watch Video

Saturday, February 27, 2010

Project 4 - Maurice Frank

Please click image to play movie.

Everything seemed to work pretty well in this project. Everything except getting the IK elements to do as I wanted. Initially, I was able to control the character's movement pretty well. He bends, his eyes shift (I know that isn't IK), he raises his arms and clicks his heels together. I wanted him to jump as his heels clicked but it would not work. The hair, which is my IK shape, and eyes wouldn't move in sync with the body (it worked just fine when he bends). In the end I gave up on the jump and added more movements with the hands, arms, and legs.

The image is of St. Louis Cemetery #1, in which I have spent much time. I used two audio clips. One is of a baseball being hit. I used it when the character's heels slap together. The other clip plays throughout the movie. It is a reggae version of Pink Floyd's Brain Damage. I converted the .aif (with X Audio Compression Tool) to an .mp3 and then trimmed (with mp3 Trimmer) the section I needed from the complete song before importing it into Flash.

Project 4 - Noel Javier

I had a little trouble getting the armatures to move across the stage while moving with IK, but I kinda liked my crazy moving body to its limbs idea. The tutorials, especially the puppet one, helped me quite a bit. The short ones like importing sound were really easy too. I chose a compressed mp3 even though it was an mp3 already. I wish they had a little more video help with bitmaps, the one video was short and just talked about importing.

I made the imported bitmap background separately because it didn’t go well with this animation idea. I also created another Flash file of this guy walking with his limbs and everything connected, but he stays in place as I couldn’t get the armatures to move and move across the screen.

The bone tool was really easy to use in making bones but I still need to figure out what works best in manipulating them, like making the animation a little more realistic.

Friday, February 26, 2010

Tim Burgess-Project 4

http://sws.pcc.edu/student/CAS175_pdeangel_16807/timburgess12/Project4/cthulhu_shapeconnected.swf
Lets see, I had tons of problems this time- not with the assignment, but with computer crashes- on 2 different computers! So frustrating, I was throwing things, and yelling like a 5 year old. Anyway, I made 3 different IK's, but this link is to my shape IK. This Cthulhu spawn creature kinda dictated the sounds I used. The waves and eerie screech were to set the apocalyptic scene, and this is also a lesson in bone connecting. I connected the tentacles to a central point in the head which pulled said head like taffy when I animated it. I left it this way, as I liked the effect, and as a lesson learned. The bitmap importing was no big deal, but I don't have photoshop, which the book seems most concerned with. The tutorials were helpful as always, though after following and doing a simplified version of the "puppet", Flash crashed, so I started again, it crashed again, so I started again, it crashed. So I tried again later on a different computer, it crashed. Sensing a pattern? Yup. Anyway, onward towards actionscript I suppose.

Judith Espino-Project 4

Project 4

For this project I used an snowy ocean as a background image. For my shape, IK, element I used a tree and added some motion to look like it is moving with the wind. The second, IK element, made with symbols is a bird. The bird flies across the screen. I chose to use the sound of ocean waves with seagull sounds for the animation.
I found the puppet tutorial very helpful for creating the bird. Things like using the circles at the end of each limb to add a bone joint was a useful tip.

Midterm - Sean Walden

~ Most of the work in this project for me, was just creating nice looking symbols to use in my animation. There were a couple of items (Start menu, Desktop Background, and Desktop Icons) that were just copied, pasted, and masked but the majority of my symbols were created from scratch. For ease of animation purposes, and because my animation was fairly straightforward and simple, most everything on my stage was converted to symbols.

~ I separately masked off the border of the computer screen, so that I could place the animated onscreen images in the layer beneath. Most of the animations with the cursor and the message boxes were done with simple classic tweens, and manipulating the alpha or brightness settings of the symbol. I also changed the tint of the power button when the screen turns on and powers down.

~ Once the computer starts to malfunction due to the virus, a lot of my animations became shape tweens like the white shape that appears when the computer powers down, and with so many things going on toward the end of my animation, the timeline was quickly becoming very complicated. Also, much of the screens flickering, as well as the different images popping up on the screen, was done with simple frame by frame animation. I have attached a link to my animation at the bottom of this post.

Watch Video

Wednesday, February 17, 2010

midterm - Kara

Super Pea Crashes - click title to view.

My Midterm! Turn it up.

The ultimate animation my sons have been waiting for…. Super P Crashes into a wall. First I did a simple storyboard. This helped me to keep it straight in my head and not get too sidetracked. Here is my process.

1. Created the background bydrawing a grey marquee and using the pen tool to draw the lines in the building and a rectangle for the shape. I put those to elements in a folder and expanded a key frame to include them in the whole animation.

2. Created a motion tween from frames 1-30 for the word “Super” used the properties panel to make the word rotate 5 times.

3. Created a motion tween for the word “Pea” starting at frame 30 and going through frame 60.

4. I had to expand a keyframe with just the word “super” no tween through frame 60.

5. I made 5 frames of just the building and then started my next scene..

6. I created a shape tween from frames 82-115 for the starburst so it would appear to get bigger. I then extended a new keyframe with no tween through frame 134. (I also made a symbol out of the starburst before I realized it could not be a symbol, I had to use the command break apart.)

7. Also from frame 115-134 I inserted the word “crashes” with the type tool, then squished it using a frame by frame animation.

8. I opened up my project 3 project so that I could have some symbols available from that library. I opened up the library clicked on “Pin” and then selected my midterm project with blank scene at frame 135. I inserted super Pea and created a motion tween making him fly right next to te building, almost touching it. *I was going to try to make him a shape tween so he could squish when he hit the building, but then I got a better idea. I made the following layers and brought in the individual elements of super p one at a time. The layers were pant, head, cape, and arm. I dragged them in and resized them to match my whole super pea then created motion tweens for each one. The motion tweens all went forward, toward the building, then fell to the ground.

9. I played it for my kids and they laughed. They made sound effects while they were watching it. I got the idea to record their sounds in garage band and try to import the file. I tried so hard, my buddy got on and tried, we couldn’t figure it out. But I did find some sound effects that come with flash. They are under window>common libraries>sound. You find the sound you want and drag it on the stage.

10. Every element on the stage has a layer. I find it to be much easier that way. Also, I am learning photoshop right now to so it is a lot easier to understand.

11. My new symbols are starburst, super, pea, in, to a, wall.

12. Lastly, I wanted to include a nested motion tween. So I redrew the building with shapes only.(it wasn’t letting me convert it to a symbol because I used the pen tool for the linesat first)The first motion was for it to scale and move when super pea hit it. The nested motion was for it to grow. I discovered when I made the nested motion, that I had to extend it’s timeline the whole length of the movie.

Midterm - Jeremiah Williams

Here is the basic layout of my animation.  My whole Idea was a truck driving and a car passing it along.I think I did okay at this and will explain my animation, then upload it.
My classic tween with the guide is the birds, and I just have them flying in and out.
The car smoke was my shape tween, and that I also used the pen tool and belzier curves to help make it look more like smoke.  I think I did have an epic fail on the "Make it look more like smoke though"  But as the trcuk went along, more smoke came out.
The truck also represents my nested tween.  As you will see the truck bounces up and down while moving forward.
My simple tween with transformation was the sun and the sky.  I made the sun go down, and as it did it had a transperancy of an eventual 0% and the sky had a dark blue tint.  I really like the way it looks.
I ended up reusing the sky as my symbol from before, and It was black before, as it was going to be the background of my space project.  But I never actually used it there, but I did give it the light blue tint to change it, and made it smaller.
I also used the pen tool to make the little tent.  And the little failed fire was made with the oval tools, like we did in class.  I used the simple tween with motion presets to make the smoke, but for some reason when I edited the path, it just made it back to the oval.  But it still turned out Okay, I think.
Overall, I really enjoyed this project.  I am getting better I think at drawing, though I know it still is not very good.  I may try to get a Wacom USB tablet, but I don't know how much it will help. 
Edit: I forgot to add my Storyboard.  I wanted to try drawing mine, so here is the scanned image.

Tuesday, February 16, 2010

Midterm Project - Maurice Frank

Image links to video.





The opening and closing fades were created with object drawing rectangles, converted to symbols with a classic tween applied to control the alpha setting. I used frame-by-frame animation to create the typing effect for the heading. All text was broken apart twice to convert to merge shapes for use with shape tweens transforming the heading to the title and the title to the moon. Classic tweens controlled the "lighting" of the buildings, and along with a motion guide, the rising moon (converted to a symbol).


The moon then moves across the sky courtesy of a motion tween. I changed the tint and applied a simple-slow ease to the tint amount and tint color using the motion editor. Halfway across the sky I break apart the moon symbol to create a merge shape using a shape tween to transform into a red face as it reaches the other side of the scene.


The face was originally drawn with the pen tool and adjusted using Bezier handles. It was later converted to a symbol. After bringing it into this project I scaled it smaller, used 'break apart' to convert it to a merge shape (for the previously mentioned shape tween) and added a red fill. I then converted it back into a symbol and renamed it "redface."


I used "redface" for the second motion tween. I added the 'small bounce' preset and modified it by lengthening the motion path as well as adjusting its Bezier handles to get the bounces in the right places. This was strangely difficult. I could not get the handle to appear for quite a while. I know why they wouldn't show up, or how I got to work. I never really got it exactly how I wanted but I made considerable progress. At one point I was going to settle with modifying the 'bounce' out of the preset. But after a bit of playing I finally got the redface animation close to what I was going for.


As the face bounces away it causes one of the buildings to shake. I pulled this off using a nested motion tween within a new instance of the bldg4 symbol on an new layer. The building's position in the keyframe is a little to the left of the original position. The position in the property keyframe is a little to the right of the original. The building moved from side to side slowly but I wanted it to shake. I applied a custom easing, alternating every frame between 0% and 100%, to the x-axis with the motion editor.

Monday, February 15, 2010

Midterm Project - Noel Javier

The first thing I did was create all the veggies. I used various techniques, mostly using a shape tool then editing with the direct selection tool by adjusting the bezier curves. I saved these into my library as symbols.

Next, I followed the Motion Tween 2 video and created a nested tween for the blue guys to “walk” while moving across the screen. This was really interesting and hard at first but then did it again for the 2nd guy. The 2nd time was a lot easier. I used another frame on top of the “still” guy to show him open his mouth towards the end when the left blue guy thinks of a veggie pie and the right blue guy opens his mouth. This was the simplest way I could think of animating another expression.

I mainly used motion tweens for the fading and text at the end. The “fly in bottom” motion preset for the veggies were used for the pop ups. I adjusted these slightly in motion editor but not much.

I would say the hardest thing would be the timing of the fade ins and outs. It took me a long time adjusting the frames because Flash doesn’t give you a quick way to place more frames and take out frames in between key frames. This part can get very frustrating. Also I find it difficult to select parts of the frames. Sometimes it drags the whole thing, sometimes it drags into more frames. I waste a lot of time accidentally dragging the wrong way.




I created the sun using a classic tween and used the motion editor to change the ease. I used a motion tween with the swoosh motion preset, modified a little, to make the helicopter. I used the pen tool to add the trail up the mountain and delete some anchor points. My frame-by-frame portion is the little dot (supposed to be a person from far away) taking all day to get up the mountain.

Sunday, February 14, 2010

Midterm-Tim Burgess

http://sws.pcc.edu/student/CAS175_pdeangel_16807/timburgess12/Midterm/midterm_timburgess.swfYowza - ok, lets see. I'm unable to put my animation up at the present time, so just use your imagination! It will hopefully be here today. I always wanted to see a kitty in space, so for my midterm I decided to show a bit of her adventures (her name is Serenity). This proved to be a bit more difficult than I thought it would be, mostly because of my overreaching. Altogether this took 8 folders, combining 37 layers, and one conundrum, in that I created 7 folders, one for each scene, but I created one more separate from the rest for the end of the piece, and still can't figure out how to make it appear on the same timeline as the others, though I got it all to flow fine in the movie. Anyway...scene 1- hallway- a motion and classic tween, plus one nested tween (the twitching ear!) ,included way after I completed this piece, and I wish I had understood nested tweens earlier in the process, as alot of these may have looked a bit different. All of the symbols I created were new, except for the kitty herself, which I modified twice, redoing the ears for the nested tween. -Scene 2, a motion and a classic tween- scene 3, a couple of classic tweens to go with the motion guide which seems to me, at this point at least, to be a major pain in the ass. Scene 4 (hyperspace), I used 2 motion tweens, and the zoom out in 2D motion preset and no modifications necessary, as it turned out great. Scene 5 includes 2 classic tweens and a frame by frame animation ( the map marker). Scene 6 has a couple of motion tweens and a bunch of motion editor tweeking to the color, rotation, easing, etc. -most of which I'm happy with , but I should have made the background space darker, it's sorta washed out- also, the pen tool was used for some planet work, but not to great effect on this one. Scene 7 has my shape tween which turned out pretty good! Scene 8 is the crazy one that is actually scene 2 and all the rest of these are actually scene 1. It has a shape and classic tween, and is notable for its contemplation of infinity, as well as its flash properties. And that's about it!

Thursday, February 11, 2010

Midterm-Judith Espino

Midterm Link
For my Midterm project I decided to stay with the ocean theme as the last project. I wanted to make this animation a little more interactive where all the elements fit together.
I created most shapes using the pen tool (waves, fish, mountains) and the pencil tool (birds, ocean floor, cave) and cleaned up the shapes with the Bezier curves. I used the object drawing tool and primitive tools to add a few details like the eyes.
All my symbols, the blue fish, the birds, the wave, the green plant, the eyes in the cave, and the background images are new except for the red fish. I incorporated the red fish into the project but made a few changes. I wanted the fish to be more interactive so I nested a second image of the fish, the front view within the symbol.
Frame-by-Frame Animation: I created two eyes inside the cave that blink during the animation.
Shape Tween: I created a plant at the bottom of the ocean that transforms into a blue fish.
Classic Tween: The waves that move back and forth.
Motion Tween 1: The blue fish that jumps in and out of the water. I used the motion editor to transform the size of the fish to start big and get smaller as it jumps in the water. I added the Simple(Slow) Ease option to make the animation slower in the beginning.
Motion Tween 2: The birds that fly from the mountain across the water. For the birds I also used a nested symbol to create the flapping of the wings. I added the Swoosh Motion preset to make the birds appear to be flying from far in the mountains to the foreground. The only modification to the preset was to make it smaller so it would fit inside the stage.
Nested Motion Tween: I created the big wave that moves across the page. I applied 3 other nested images of the wave within the symbol to create the movement of the big wave as it get smaller and disappears.

Tuesday, February 9, 2010

Embedding Flash in your blog posts

Project 3 - Kevin Bowman



First, the heart pulse tutorial. To create the animation, I followed all the normal instructions, and created the wipe effect by adding a green line to the black rectangle. That's really all there is to say on the matter.



I'm not totally sure what I was trying to do with this project. It was sort of an experiment to figure out what kind of effect repetition and fast movement would produce. The vertical bars moving across the stage serve to obscure exactly what the elements behind them are doing, and have an ease in applied to them. The star in the background rotates with a sine wave ease, causing it to switch rotation directions multiple times.

Last is the object flying around behind the bars, which uses a shape tween to change the green/blue star's shape and color, along with the color of the C shape around the star.

Project 3 - Sean Walden

So I had a little trouble figuring out how to get my project on here, but here it is finally. I can't remember exactly what I did in this project since it's been about a week since I've done it, but basically I split most all of the letters into they're own layer to make animation easier to deal with and every time I switched tween types, I would have different objects to work with. For example, I couldn't use my symbols when I did the shape tween part so I swapped it out for an identical object when I switched into shape tweening.

I think the one think I had the most trouble with was the motion guide, (I thought that was kind of funny since it's supposed to make animating easier.) mostly just adjusting the curve because it kept adding new points and then the curve would end up being really jagged.

I found the shape tween to be the most fun on this particular project. There was just a lot of freedom as to what you could do with it.

(Below is the link to my project)

http://sws.pcc.edu/student/CAS175_pdeangel_16807/seanwalden78/Project3/Project%203%20-%20Sean%20Wladen.swf

Project3


I made the grouped stars and the spaceship my Motion Tweens and I made the planet my Shape Tween and the rings around it my Classic Tween. I used the Motion Editor to change the Easing of both the grouped stars and the spaceship. I used the ‘swoosh’ Motion Preset for the spaceship, and modified it by messing with the selection handles.

Saturday, February 6, 2010


Here is my project.  I have split it into 3 parts.   The first part is my shape and classic tween.  I made the star as the shape tween and it changes shape and colors in the middle. Then I had the classic tween as the UFO and it uses a guided layer.  These are relatively simple.  But watching some of the tutorials helped understand.
                The Motion tween was a little more difficult.  Not necessarily the tween itself, but the easing that was required.  I changed the transformation on the star to make the transformation a little slower.  I added a skew and a scale, and this makes it look really cool…kind of like a spaceship from asteroids.  I liked it.  As for the lightbulb (the white mass) I used the smoke motion preset and then added a sine wave.  This makes the whole animation seem a little longer, I think.
                I am really enjoying the animations.  My last piece is the one we did in class, but I wanted to share it again, because I really enjoyed it, and employed the lesson from this one into the UFO on my first part.
                The tutorials are great, and I am going to go back and watch them and keep on learning.  I watched a couple of them a few times, once a day so I could really grasp what I was doing, and though I am still a newbie.  I think I am getting better.  And the tutorials have helped.  Also, doing google searches has helped for some things, like the easing part.  I used this site:  http://www.kirupa.com/developer/flashcs4/custom_easing_flashcs4_pg1.htm


Project 3 Kara



The idea for this project came from my sons. They have a character they like to draw named “Sopr P.” We worked together to draw out the character. Rethinking layers, I separated every part of his body on separate layers. Most objects are merge drawing objects. I used squares and rectangles and the brush tool. I then drew the background. I used a blue rectangle for the sky and square with envelope transform for the water. The clouds came next. They are a bunch of merge circles. I converted the cloud to a symbol as well. Then I started on the tweens. I based them on what Patty wanted from the project. My sons wanted super p to fly in to a wall but I am trying to keep it simple so I can get started on the midterm.

I used a motion tween to make super p fly across the stage. Halfway through I made him rotate because that is the only one that made sense. I also added easing to his flight path. I applied the shape tween to the cloud in the background. You can see that it gets smaller. I added motion presets for super p’s fly in. I adjusted the alpha on this because I didn’t want him transparent. I added the drip as a second motion tween. I used the motion editor to make it fade out toward the bottom of the screen. Well I was going to but couldn’t.It kept changing the layer super p was on.

The problem with the motion preset on super p was, I couldn’t get him to fly out of the screen. I had to add the classic tween now…I attempted the wall. It just moves up the side of the stage. The tutorial on Motion tweening was my favorite. It seems like the most simple and useful type of tween. It simplified what we have been doing so far.

Thursday, February 4, 2010

Project 3 Maurice Frank




I used a snake symbol imported from a previous text lesson for the classic tween with motion guide. I adjusted the rotation and 'horizontal flip' at different points so the snake would always face forward. I then drew a 'seed,' converted it into a symbol. I placed it along the snake's path with the alpha set to 100%. I placed another keyframe later in the animation with alpha set to 0% to make it appear as if the snake has eaten it. Farther along the path, the snake, uh, coughs up the seed. Here I placed another instance of the seed symbol. I used the 'break apart' command to change the symbol into a drawing object to use as the beginning shape for the shape tween. The ending shape is a face, also a symbol changed into a drawing object. I then used another instance of the snake with the 'bounce-smoosh' motion preset. I deleted some frames and shortened the tween to remove the 'bounce,' resulting in the snake 'smooshing' when it reaches the bottom of the stage. Using an instance of the 'face' symbol with a motion tween I attempted to make the face seem startled and scared, by adjusting the tint, and then move away just in time. I used a simple(slow) easing of -10 on the 'face' tween. I tried higher settings but the movement was too fast. I also applied a rotation to the face which helped to sell the "running away". Once the symbols reached their final positions, I added ten more frames and a white rectangle symbol with a classic tween changing the alpha from 0 to 100% for a fade to white. I reversed the process at the beginning of the animation for a fade in effect.

Project 3 - Noel Javier

The first thing I did was create a character, it took me some extra time because it was an actual character instead of just a shape. Here using folders and naming each layer was useful again and then I created a symbol out of it.

The tutorials were quite helpful especially the one showing you how to use motion presets, which I used exactly, and the creating a motion within an instance was great because it showed you how to have a ball bounce while moving from left to right on the stage.

I used fly-in-top and fly-out-top for my motion presets tweaking positioning afterwards.

For the mushrooms I created them then saved as a symbol. I used motion tweens and a classic tween. You probably won’t be able to tell which one is a classic tween since they both essentially do the same thing but in 2 different ways. I did some minor tweaking in the motion editor and made some slow eases and some variants to the x and y transformation to experiment with the motion editor.

Lastly. I did the shape tweens. I started with a circle, made a key frame at the end and then at the beginning of the shape I transformed using the direct selection tool and changed color to have it eventually “morph” back into the original circle.

Tim Burgess--Project 3

Well then. This project was much more " Fundamentals" than the first two--for me at least. On the first motion tween, I used the motion editor to add a custom ease to the x and y, just to get a feel for them. While watching the video's, it seems that they get pretty damn handy. It is a extremely simple animation but I suppose that's kinda the point. Oh, I'm in love with gradients, I think that they are like black...or potato chips--they go with almost everything! On the next one (motiontween/motionpreset), I got a bit more elaborate--but not to much. I used four layers to separate each element ( remember that "lock layer" is your friend! ) and added "bounce and smoosh", "fly in from left", and "fly in from right" from motion presets, and adjusted their trajectory and orientation. About the tutorials, they were helpful, though I had most of it somewhat done, at least in my head, by the time that I watched them. I guess that I like to have the option of both book and video to choose from. I watched all of them, but don't know how to
"Upload all completed tutorials with your name added as a watermark to the stage", so that's all folks!...well, after I get these vid's up here, with which I'm having some trouble with right now.

Project 3-Judith Espino









Project 3 Animation

The tutorials have been very helpful to understand the way Flash CS4 works. I like online tutorials because you are able to learn at your pace and play the videos as many time as you want.

For Project 3 I wanted to use images that belong together so I decided to have an "ocean" theme.
My first animation is of the water waves using the motion guide. These are two separate layers. The second animation is the sun that uses Shape Tween to morph into the moon as it moves and changes color from right to left of the screen. For the first Motion Tween I used a yellow fish that goes in and out of the water. With the Motion Editor I created custom easing and changed the color of the fish as it goes in the water. For the second Motion Tween, I used an Octopus. I applied the Pulse, Motion Preset and modify the Easing to start slow and go fast. I chose the Pulse, because I wanted the Octopus to stay in place since there was already a few other animations. I also used the Tint from the Motion Preset to make it fade in and out.

Tuesday, February 2, 2010

Jacob Campbell Project 2


I got really lost during this project. I’m still not sure how to do even the most basic things with Flash. The first picture I tried to create kept having troubles, so I hurried and made this one…which I guess you could tell. I used four layers, one for each of the elements in the picture; the runner, the bird, the background, and the text. I used the arrange tool to put the bubble surrounding text in the background. I used the spray can to create the rain, and the subselection tool to move the word balloons around.