Thursday, February 4, 2010
Project 3 Maurice Frank
I used a snake symbol imported from a previous text lesson for the classic tween with motion guide. I adjusted the rotation and 'horizontal flip' at different points so the snake would always face forward. I then drew a 'seed,' converted it into a symbol. I placed it along the snake's path with the alpha set to 100%. I placed another keyframe later in the animation with alpha set to 0% to make it appear as if the snake has eaten it. Farther along the path, the snake, uh, coughs up the seed. Here I placed another instance of the seed symbol. I used the 'break apart' command to change the symbol into a drawing object to use as the beginning shape for the shape tween. The ending shape is a face, also a symbol changed into a drawing object. I then used another instance of the snake with the 'bounce-smoosh' motion preset. I deleted some frames and shortened the tween to remove the 'bounce,' resulting in the snake 'smooshing' when it reaches the bottom of the stage. Using an instance of the 'face' symbol with a motion tween I attempted to make the face seem startled and scared, by adjusting the tint, and then move away just in time. I used a simple(slow) easing of -10 on the 'face' tween. I tried higher settings but the movement was too fast. I also applied a rotation to the face which helped to sell the "running away". Once the symbols reached their final positions, I added ten more frames and a white rectangle symbol with a classic tween changing the alpha from 0 to 100% for a fade to white. I reversed the process at the beginning of the animation for a fade in effect.
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